AnimationMin<T extends num> constructor Null safety

AnimationMin<T extends num>(
  1. Animation<T> first,
  2. Animation<T> next
)

Creates an AnimationMin.

Both arguments must be non-null. Either can be an AnimationMin itself to combine multiple animations.

Implementation

AnimationMin(Animation<T> first, Animation<T> next) : super(first: first, next: next);