clipPath method Null safety
Reduces the clip region to the intersection of the current clip and the given Path.
If doAntiAlias
is true, then the clip will be anti-aliased.
If multiple draw commands intersect with the clip boundary, this can result in incorrect blending at the clip boundary. See saveLayer for a discussion of how to address that.
Implementation
void clipPath(Path path, {bool doAntiAlias = true}) {
assert(path != null); // path is checked on the engine side
assert(doAntiAlias != null);
_clipPath(path, doAntiAlias);
}