clipPath method Null safety

void clipPath(
  1. Path path,
  2. {bool doAntiAlias = true}
)

Reduces the clip region to the intersection of the current clip and the given Path.

If doAntiAlias is true, then the clip will be anti-aliased.

If multiple draw commands intersect with the clip boundary, this can result in incorrect blending at the clip boundary. See saveLayer for a discussion of how to address that.

Implementation

void clipPath(Path path, {bool doAntiAlias = true}) {
  assert(path != null); // path is checked on the engine side
  assert(doAntiAlias != null);
  _clipPath(path, doAntiAlias);
}