drawPath method Null safety

void drawPath(
  1. Path path,
  2. Paint paint
)

Draws the given Path with the given Paint.

Whether this shape is filled or stroked (or both) is controlled by Paint.style. If the path is filled, then sub-paths within it are implicitly closed (see Path.close).

Implementation

void drawPath(Path path, Paint paint) {
  assert(path != null); // path is checked on the engine side
  assert(paint != null);
  _drawPath(path, paint._objects, paint._data);
}