Locale class Null safety

An identifier used to select a user's language and formatting preferences.

This represents a Unicode Language Identifier (i.e. without Locale extensions), except variants are not supported.

Locales are canonicalized according to the "preferred value" entries in the IANA Language Subtag Registry. For example, const Locale('he') and const Locale('iw') are equal and both have the languageCode he, because iw is a deprecated language subtag that was replaced by the subtag he.

See also:

Constructors

Locale(String _languageCode, [String? _countryCode])
Creates a new Locale object. The first argument is the primary language subtag, the second is the region (also referred to as 'country') subtag.
const
Locale.fromSubtags({String languageCode = 'und', String? scriptCode, String? countryCode})
Creates a new Locale object.
const

Properties

countryCode String?
The region subtag for the locale.
read-only
hashCode int
The hash code for this object.
read-onlyoverride
languageCode String
The primary language subtag for the locale.
read-only
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
scriptCode String?
The script subtag for the locale.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toLanguageTag() String
Returns a syntactically valid Unicode BCP47 Locale Identifier.
toString() String
Returns a string representing the locale.
keepToString">@keepToStringoverride

Operators

operator ==(Object other) bool
The equality operator.
override