Key class Null safety
A Key is an identifier for Widgets, Elements and SemanticsNodes.
A new widget will only be used to update an existing element if its key is the same as the key of the current widget associated with the element.
Keys must be unique amongst the Elements with the same parent.
Subclasses of Key should either subclass LocalKey or GlobalKey.
See also:
- Widget.key, which discusses how widgets use keys.
Constructors
- Key(String value)
-
Construct a ValueKey<String> with the given String.
constfactory
- Key.empty()
-
Default constructor, used by subclasses.
const
Properties
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited