resolve method Null safety

  1. @protected
  2. @mustCallSuper
void resolve(
  1. GestureDisposition disposition
)
mustCallSuper">@mustCallSuperprotected">@protected

Resolve this pointer's entry in the GestureArenaManager with the given disposition.

Implementation

@protected
@mustCallSuper
void resolve(GestureDisposition disposition) {
  _arenaEntry!.resolve(disposition);
}