CheckedPopupMenuItem<T>  class 
    Null safety
 
An item with a checkmark in a Material Design popup menu.
To show a popup menu, use the showMenu function. To create a button that shows a popup menu, consider using PopupMenuButton.
A CheckedPopupMenuItem is kMinInteractiveDimension pixels high, which matches the default minimum height of a PopupMenuItem. The horizontal layout uses ListTile; the checkmark is an Icons.done icon, shown in the ListTile.leading position.
Suppose a 
    Commands enum exists that lists the possible commands from a
particular popup menu, including Commands.heroAndScholar and
Commands.hurricaneCame, and further suppose that there is a
_heroAndScholar member field which is a boolean. The example below shows a
menu with one menu item with a checkmark that can toggle the boolean, and
one menu item without a checkmark for selecting the second option. (It also
shows a divider placed between the two menu items.)
PopupMenuButton<Commands>(
  onSelected: (Commands result) {
    switch (result) {
      case Commands.heroAndScholar:
        setState(() { _heroAndScholar = !_heroAndScholar; });
        break;
      case Commands.hurricaneCame:
        // ...handle hurricane option
        break;
      // ...other items handled here
    }
  },
  itemBuilder: (BuildContext context) => <PopupMenuEntry<Commands>>[
    CheckedPopupMenuItem<Commands>(
      checked: _heroAndScholar,
      value: Commands.heroAndScholar,
      child: const Text('Hero and scholar'),
    ),
    const PopupMenuDivider(),
    const PopupMenuItem<Commands>(
      value: Commands.hurricaneCame,
      child: ListTile(leading: Icon(null), title: Text('Bring hurricane')),
    ),
    // ...other items listed here
  ],
)In particular, observe how the second menu item uses a ListTile with a blank Icon in the ListTile.leading position to get the same alignment as the item with the checkmark.
See also:
- PopupMenuItem, a popup menu entry for picking a command (as opposed to toggling a value).
- PopupMenuDivider, a popup menu entry that is just a horizontal line.
- showMenu, a method to dynamically show a popup menu at a given location.
- PopupMenuButton, an IconButton that automatically shows a menu when it is tapped.
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatefulWidget
- PopupMenuEntry<T> 
- PopupMenuItem<T> 
- CheckedPopupMenuItem
 
Constructors
- CheckedPopupMenuItem({Key? key, T? value, bool checked = false, bool enabled = true, EdgeInsets? padding, double height = kMinInteractiveDimension, MouseCursor? mouseCursor, Widget? child})
- 
          Creates a popup menu item with a checkmark.
            const
Properties
- checked → bool
- 
  Whether to display a checkmark next to the menu item.
  final
- child → Widget?
- 
  The widget below this widget in the tree.
  read-onlyoverride
- enabled → bool
- 
  Whether the user is permitted to select this item.
  finalinherited
- hashCode → int
- The hash code for this object.
- height → double
- 
  The minimum height of the menu item.
  finalinherited
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- mouseCursor → MouseCursor?
- 
  The cursor for a mouse pointer when it enters or is hovering over the
widget.
  finalinherited
- onTap → VoidCallback?
- 
  Called when the menu item is tapped.
  finalinherited
- padding → EdgeInsets?
- 
  The padding of the menu item.
  finalinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  read-onlyinherited
- textStyle → TextStyle?
- 
  The text style of the popup menu item.
  finalinherited
- value → T?
- 
  The value that will be returned by showMenu if this entry is selected.
  finalinherited
Methods
- 
  createElement() → StatefulElement 
- 
  Creates a StatefulElement to manage this widget's location in the tree.
  inherited
- 
  createState() → PopupMenuItemState< T, CheckedPopupMenuItem< T> >
- 
  Creates the mutable state for this widget at a given location in the tree.
  override
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNodeobjects describing this node's children.protected">@protectedinherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a non-existent method or property is accessed.
  inherited
- 
  represents(T? value) → bool 
- 
  Whether this entry represents a particular value.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  nonVirtual">@nonVirtualinherited