RadioListTile<T> constructor
Null safety
- {Key? key,
- required T value,
- required T? groupValue,
- required ValueChanged<
T?> ? onChanged, - bool toggleable = false,
- Color? activeColor,
- Widget? title,
- Widget? subtitle,
- bool isThreeLine = false,
- bool? dense,
- Widget? secondary,
- bool selected = false,
- ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform,
- bool autofocus = false,
- EdgeInsetsGeometry? contentPadding,
- ShapeBorder? shape,
- Color? tileColor,
- Color? selectedTileColor,
- VisualDensity? visualDensity,
- FocusNode? focusNode,
- bool? enableFeedback}
Creates a combination of a list tile and a radio button.
The radio tile itself does not maintain any state. Instead, when the radio button is selected, the widget calls the onChanged callback. Most widgets that use a radio button will listen for the onChanged callback and rebuild the radio tile with a new groupValue to update the visual appearance of the radio button.
The following arguments are required:
value
and groupValue together determine whether the radio button is selected.- onChanged is called when the user selects this radio button.
Implementation
const RadioListTile({
super.key,
required this.value,
required this.groupValue,
required this.onChanged,
this.toggleable = false,
this.activeColor,
this.title,
this.subtitle,
this.isThreeLine = false,
this.dense,
this.secondary,
this.selected = false,
this.controlAffinity = ListTileControlAffinity.platform,
this.autofocus = false,
this.contentPadding,
this.shape,
this.tileColor,
this.selectedTileColor,
this.visualDensity,
this.focusNode,
this.enableFeedback,
}) : assert(toggleable != null),
assert(isThreeLine != null),
assert(!isThreeLine || subtitle != null),
assert(selected != null),
assert(controlAffinity != null),
assert(autofocus != null);