SelectableText class Null safety

A run of selectable text with a single style.

The SelectableText widget displays a string of text with a single style. The string might break across multiple lines or might all be displayed on the same line depending on the layout constraints.

The style argument is optional. When omitted, the text will use the style from the closest enclosing DefaultTextStyle. If the given style's TextStyle.inherit property is true (the default), the given style will be merged with the closest enclosing DefaultTextStyle. This merging behavior is useful, for example, to make the text bold while using the default font family and size.

When the widget has focus, it will prevent itself from disposing via its underlying EditableText's AutomaticKeepAliveClientMixin.wantKeepAlive in order to avoid losing the selection. Removing the focus will allow it to be disposed.

const SelectableText(
  'Hello! How are you?',
  textAlign: TextAlign.center,
  style: TextStyle(fontWeight: FontWeight.bold),
)

Using the SelectableText.rich constructor, the SelectableText widget can display a paragraph with differently styled TextSpans. The sample that follows displays "Hello beautiful world" with different styles for each word.

const SelectableText.rich(
  TextSpan(
    text: 'Hello', // default text style
    children: <TextSpan>[
      TextSpan(text: ' beautiful ', style: TextStyle(fontStyle: FontStyle.italic)),
      TextSpan(text: 'world', style: TextStyle(fontWeight: FontWeight.bold)),
    ],
  ),
)

Interactivity

To make SelectableText react to touch events, use callback onTap to achieve the desired behavior.

See also:

  • Text, which is the non selectable version of this widget.
  • TextField, which is the editable version of this widget.
Inheritance

Constructors

SelectableText(String data, {Key? key, FocusNode? focusNode, TextStyle? style, StrutStyle? strutStyle, TextAlign? textAlign, TextDirection? textDirection, double? textScaleFactor, bool showCursor = false, bool autofocus = false, ToolbarOptions? toolbarOptions, int? minLines, int? maxLines, double cursorWidth = 2.0, double? cursorHeight, Radius? cursorRadius, Color? cursorColor, BoxHeightStyle selectionHeightStyle = ui.BoxHeightStyle.tight, BoxWidthStyle selectionWidthStyle = ui.BoxWidthStyle.tight, DragStartBehavior dragStartBehavior = DragStartBehavior.start, bool enableInteractiveSelection = true, TextSelectionControls? selectionControls, GestureTapCallback? onTap, ScrollPhysics? scrollPhysics, String? semanticsLabel, TextHeightBehavior? textHeightBehavior, TextWidthBasis? textWidthBasis, SelectionChangedCallback? onSelectionChanged})
Creates a selectable text widget.
const
SelectableText.rich(TextSpan textSpan, {Key? key, FocusNode? focusNode, TextStyle? style, StrutStyle? strutStyle, TextAlign? textAlign, TextDirection? textDirection, double? textScaleFactor, bool showCursor = false, bool autofocus = false, ToolbarOptions? toolbarOptions, int? minLines, int? maxLines, double cursorWidth = 2.0, double? cursorHeight, Radius? cursorRadius, Color? cursorColor, BoxHeightStyle selectionHeightStyle = ui.BoxHeightStyle.tight, BoxWidthStyle selectionWidthStyle = ui.BoxWidthStyle.tight, DragStartBehavior dragStartBehavior = DragStartBehavior.start, bool enableInteractiveSelection = true, TextSelectionControls? selectionControls, GestureTapCallback? onTap, ScrollPhysics? scrollPhysics, String? semanticsLabel, TextHeightBehavior? textHeightBehavior, TextWidthBasis? textWidthBasis, SelectionChangedCallback? onSelectionChanged})
Creates a selectable text widget with a TextSpan.
const

Properties

autofocus bool
Whether this text field should focus itself if nothing else is already focused.
final
cursorColor Color?
The color of the cursor.
final
cursorHeight double?
How tall the cursor will be.
final
cursorRadius Radius?
How rounded the corners of the cursor should be.
final
cursorWidth double
How thick the cursor will be.
final
data String?
The text to display.
final
dragStartBehavior DragStartBehavior
Determines the way that drag start behavior is handled.
final
enableInteractiveSelection bool
Whether to enable user interface affordances for changing the text selection.
final
focusNode FocusNode?
Defines the focus for this widget.
final
hashCode int
The hash code for this object.
nonVirtual">@nonVirtualread-onlyinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
maxLines int?
The maximum number of lines to show at one time, wrapping if necessary.
final
minLines int?
The minimum number of lines to occupy when the content spans fewer lines.
final
onSelectionChanged SelectionChangedCallback?
Called when the user changes the selection of text (including the cursor location).
final
onTap GestureTapCallback?
Called when the user taps on this selectable text.
final
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
scrollPhysics ScrollPhysics?
The ScrollPhysics to use when vertically scrolling the input.
final
selectionControls TextSelectionControls?
Optional delegate for building the text selection handles and toolbar.
final
selectionEnabled bool
Same as enableInteractiveSelection.
read-only
selectionHeightStyle BoxHeightStyle
Controls how tall the selection highlight boxes are computed to be.
final
selectionWidthStyle BoxWidthStyle
Controls how wide the selection highlight boxes are computed to be.
final
semanticsLabel String?
An alternative semantics label for this text.
final
showCursor bool
Whether to show cursor.
final
strutStyle StrutStyle?
The strut style used for the vertical layout.
final
style TextStyle?
The style to use for the text.
final
textAlign TextAlign?
How the text should be aligned horizontally.
final
textDirection TextDirection?
The directionality of the text.
final
textHeightBehavior TextHeightBehavior?
Defines how to apply TextStyle.height over and under text.
final
textScaleFactor double?
The number of font pixels for each logical pixel.
final
textSpan TextSpan?
The text to display as a TextSpan.
final
textWidthBasis TextWidthBasis?
Defines how to measure the width of the rendered text.
final
toolbarOptions ToolbarOptions
Configuration of toolbar options.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SelectableText>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
protected">@protectedinherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
nonVirtual">@nonVirtualinherited