DefaultEquality<E> class
Null safety
Equality of objects that compares only the natural equality of the objects.
This equality uses the objects' own Object.== and Object.hashCode for the equality.
Note that equals and hash take Object
s rather than E
s. This allows
E
to be inferred as Null
in const contexts where E
wouldn't be a
compile-time constant, while still allowing the class to be used at runtime.
- Implemented types
-
- Equality<
E>
- Equality<
Constructors
- DefaultEquality()
-
const
Properties
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
equals(
Object? e1, Object? e2) → bool -
Compare two elements for being equal.
override
-
hash(
Object? e) → int -
Creates a combined hash code for a number of objects.
override
-
isValidKey(
Object? o) → bool -
Test whether an object is a valid argument to equals and hash.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited