Gradient class Null safety

A 2D gradient.

This is an interface that allows LinearGradient, RadialGradient, and SweepGradient classes to be used interchangeably in BoxDecorations.

See also:

Implementers
Annotations

Constructors

Gradient({required List<Color> colors, List<double>? stops, GradientTransform? transform})
Initialize the gradient's colors and stops.
const

Properties

colors List<Color>
The colors the gradient should obtain at each of the stops.
final
hashCode int
The hash code for this object.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
stops List<double>?
A list of values from 0.0 to 1.0 that denote fractions along the gradient.
final
transform GradientTransform?
The transform, if any, to apply to the gradient.
final

Methods

createShader(Rect rect, {TextDirection? textDirection}) Shader
Creates a Shader for this gradient to fill the given rect.
factory">@factory
lerpFrom(Gradient? a, double t) Gradient?
Linearly interpolates from another Gradient to this.
protected">@protected
lerpTo(Gradient? b, double t) Gradient?
Linearly interpolates from this to another Gradient.
protected">@protected
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
scale(double factor) Gradient
Returns a new gradient with its properties scaled by the given factor.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

lerp(Gradient? a, Gradient? b, double t) Gradient?
Linearly interpolates between two Gradients.