addToScene method Null safety
- SceneBuilder builder
override
Override this method to upload this layer to the engine.
Return the engine layer for retained rendering. When there's no corresponding engine layer, null is returned.
Implementation
@override
void addToScene(ui.SceneBuilder builder) {
assert(optionsMask != null);
builder.addPerformanceOverlay(optionsMask, overlayRect);
builder.setRasterizerTracingThreshold(rasterizerThreshold);
builder.setCheckerboardRasterCacheImages(checkerboardRasterCacheImages);
builder.setCheckerboardOffscreenLayers(checkerboardOffscreenLayers);
}