debugRegisterRepaintBoundaryPaint method Null safety

void debugRegisterRepaintBoundaryPaint(
  1. {bool includedParent = true,
  2. bool includedChild = false}
)

Called, in debug mode, if isRepaintBoundary is true, when either the this render object or its parent attempt to paint.

This can be used to record metrics about whether the node should actually be a repaint boundary.

Implementation

void debugRegisterRepaintBoundaryPaint({ bool includedParent = true, bool includedChild = false }) { }