SliverPhysicalParentData class Null safety

Parent data structure used by parents of slivers that position their children using absolute coordinates.

For example, used by RenderViewport.

This data structure is optimized for fast painting, at the cost of requiring additional work during layout when the children change their offsets. It is best used by parents that expect to have few children, especially if those children will themselves be very tall relative to the parent.

Inheritance
Implementers

Constructors

SliverPhysicalParentData()

Properties

hashCode int
The hash code for this object.
read-onlyinherited
paintOffset Offset
The position of the child relative to the parent.
read / write
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

applyPaintTransform(Matrix4 transform) → void
Apply the paintOffset to the given transform.
detach() → void
Called when the RenderObject is removed from the tree.
mustCallSuper">@mustCallSuperprotected">@protectedinherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited