addToScene method Null safety

  1. @override
void addToScene(
  1. SceneBuilder builder
)
override

Override this method to upload this layer to the engine.

Return the engine layer for retained rendering. When there's no corresponding engine layer, null is returned.

Implementation

@override
void addToScene(ui.SceneBuilder builder) {
  builder.addTexture(
    textureId,
    offset: rect.topLeft,
    width: rect.width,
    height: rect.height,
    freeze: freeze,
    filterQuality: filterQuality,
  );
}