isFocusable property Null safety

bool isFocusable

Whether the owning RenderObject can hold the input focus.

Implementation

bool get isFocusable => _hasFlag(SemanticsFlag.isFocusable);
void isFocusable=(bool value)

Implementation

set isFocusable(bool value) {
  _setFlag(SemanticsFlag.isFocusable, value);
}