lightSlateGray property Null safety
Implementation
static Vector4 get lightSlateGray =>
Vector4(119.0 / 255.0, 136.0 / 255.0, 153.0 / 255.0, 255.0 / 255.0);
static Vector4 get lightSlateGray =>
Vector4(119.0 / 255.0, 136.0 / 255.0, 153.0 / 255.0, 255.0 / 255.0);