linearToGamma method Null safety
Convert linearColor
from linear space into gamma color space and store
the result in gammaColor
. It is possible to specify a optional gamma
,
the default value is 2.2.
Implementation
static void linearToGamma(Vector4 linearColor, Vector4 gammaColor,
[double gamma = 2.2]) {
final exponent = 1.0 / gamma;
gammaColor
..r = math.pow(linearColor.r, exponent).toDouble()
..g = math.pow(linearColor.g, exponent).toDouble()
..b = math.pow(linearColor.b, exponent).toDouble()
..a = linearColor.a;
}