filterInplace method Null safety
- MeshGeometry mesh
override
Applies the filter to the mesh.
Implementation
@override
void filterInplace(MeshGeometry mesh) {
final position = mesh.getViewForAttrib('POSITION');
if (position is Vector3List) {
for (var i = 0; i < position.length; ++i) {
// multiplication always returns Vector3 here
// ignore: invalid_assignment
position[i] = transform * position[i];
}
}
}