Context class Null safety
A Context
is a data structure which holds the captured variables for some
closure.
- Inheritance
- Implemented types
Constructors
-
Context({int? length, List<
ContextElement> ? variables, required String id, ContextRef? parent})
Properties
- classRef ↔ ClassRef?
- If an object is allocated in the Dart heap, it will have a corresponding class object.
- fixedId ↔ bool?
- Provided and set to true if the id of an Object is fixed. If true, the id of an Object is guaranteed not to change or expire. The object may, however, still be Collected.
- hashCode → int
-
The hash code for this object.
read-onlyoverride
- id ↔ String?
-
A unique identifier for an Object. Passed to the getObject RPC to reload
this Object.
read / writeinherited
-
json
↔ Map<
String, dynamic> ? -
read / writeinherited
- length ↔ int?
-
The number of variables in this context.
read / writeoverride
- parent ↔ ContextRef?
-
The enclosing context for this context.
optional">@optionalread / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- size ↔ int?
- The size of this object in the heap.
- type → String
-
read-onlyoverride
-
variables
↔ List<
ContextElement> ? -
The variables in this context object.
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
override
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override