Action<T extends Intent> class
Null safety
Base class for actions.
As the name implies, an Action is an action or command to be performed. They are typically invoked as a result of a user action, such as a keyboard shortcut in a Shortcuts widget, which is used to look up an Intent, which is given to an ActionDispatcher to map the Intent to an Action and invoke it.
The ActionDispatcher can invoke an Action on the primary focus, or without regard for focus.
Action Overriding
When using a leaf widget to build a more specialized widget, it's sometimes desirable to change the default handling of an Intent defined in the leaf widget. For instance, TextField's SelectAllTextIntent by default selects the text it currently contains, but in a US phone number widget that consists of 3 different TextFields (area code, prefix and line number), SelectAllTextIntent should instead select the text within all 3 TextFields.
An overridable Action is a special kind of Action created using the
Action.overridable constructor. It has access to a default Action, and a
nullable override Action. It has the same behavior as its override if that
exists, and mirrors the behavior of its defaultAction
otherwise.
The Action.overridable constructor creates overridable Actions that use a BuildContext to find a suitable override in its ancestor Actions widget. This can be used to provide a default implementation when creating a general purpose leaf widget, and later override it when building a more specialized widget using that leaf widget. Using the TextField example above, the TextField widget uses an overridable Action to provide a sensible default for SelectAllTextIntent, while still allowing app developers to change that if they add an ancestor Actions widget that maps SelectAllTextIntent to a different Action.
See the article on Using Actions and Shortcuts for a detailed explanation.
See also:
- Shortcuts, which is a widget that contains a key map, in which it looks up key combinations in order to invoke actions.
- Actions, which is a widget that defines a map of Intent to Action and allows redefining of actions for its descendants.
- ActionDispatcher, a class that takes an Action and invokes it, passing a given Intent.
- Action.overridable for an example on how to make an Action overridable.
Constructors
- Action()
- Creates an Action.
-
Action.overridable({required Action<
T> defaultAction, required BuildContext context}) -
Creates an Action that allows itself to be overridden by the closest
ancestor Action in the given
context
that handles the same Intent, if one exists.factory
Properties
-
callingAction
→ Action<
T> ? -
The Action overridden by this Action.
protected">@protectedread-only
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- intentType → Type
-
Gets the type of intent this action responds to.
read-only
- isActionEnabled → bool
-
Whether this Action is inherently enabled.
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
addActionListener(
ActionListenerCallback listener) → void -
Register a callback to listen for changes to the state of this action.
mustCallSuper">@mustCallSuper
-
consumesKey(
T intent) → bool - Indicates whether this action should treat key events mapped to this action as being "handled" when it is invoked via the key event.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void - Add additional properties associated with the node.
-
invoke(
T intent) → Object? -
Called when the action is to be performed.
protected">@protected
-
isEnabled(
T intent) → bool - Returns true if the action is enabled and is ready to be invoked.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
notifyActionListeners(
) → void -
Call all the registered listeners.
protected">@protectedvisibleForTesting">@visibleForTesting
-
removeActionListener(
ActionListenerCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
mustCallSuper">@mustCallSuper
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited