ClampingScrollSimulation class Null safety
An implementation of scroll physics that matches Android.
See also:
- BouncingScrollSimulation, which implements iOS scroll physics.
- Inheritance
-
- Object
- Simulation
- ClampingScrollSimulation
Constructors
- ClampingScrollSimulation({required double position, required double velocity, double friction = 0.015, Tolerance tolerance = Tolerance.defaultTolerance})
- Creates a scroll physics simulation that matches Android scrolling.
Properties
- friction → double
-
The amount of friction the particle experiences as it travels.
final
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- position → double
-
The position of the particle at the beginning of the simulation.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- tolerance ↔ Tolerance
-
How close to the actual end of the simulation a value at a particular time
must be before isDone considers the simulation to be "done".
read / writeinherited
- velocity → double
-
The velocity at which the particle is traveling at the beginning of the
simulation.
final
Methods
-
dx(
double time) → double -
The velocity of the object in the simulation at the given time.
override
-
isDone(
double time) → bool -
Whether the simulation is "done" at the given time.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
x(
double time) → double -
The position of the object in the simulation at the given time.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited