subScreensInBounds method Null safety
Returns sub-screens resulted by dividing wantedBounds
along items of
avoidBounds
that are at least as tall or as wide.
Implementation
static Iterable<Rect> subScreensInBounds(Rect wantedBounds, Iterable<Rect> avoidBounds) {
Iterable<Rect> subScreens = <Rect>[wantedBounds];
for (final Rect bounds in avoidBounds) {
final List<Rect> newSubScreens = <Rect>[];
for (final Rect screen in subScreens) {
if (screen.top >= bounds.top && screen.bottom <= bounds.bottom) {
// Display feature splits the screen vertically
if (screen.left < bounds.left) {
// There is a smaller sub-screen, left of the display feature
newSubScreens.add(Rect.fromLTWH(
screen.left,
screen.top,
bounds.left - screen.left,
screen.height,
));
}
if (screen.right > bounds.right) {
// There is a smaller sub-screen, right of the display feature
newSubScreens.add(Rect.fromLTWH(
bounds.right,
screen.top,
screen.right - bounds.right,
screen.height,
));
}
} else if (screen.left >= bounds.left && screen.right <= bounds.right) {
// Display feature splits the sub-screen horizontally
if (screen.top < bounds.top) {
// There is a smaller sub-screen, above the display feature
newSubScreens.add(Rect.fromLTWH(
screen.left,
screen.top,
screen.width,
bounds.top - screen.top,
));
}
if (screen.bottom > bounds.bottom) {
// There is a smaller sub-screen, below the display feature
newSubScreens.add(Rect.fromLTWH(
screen.left,
bounds.bottom,
screen.width,
screen.bottom - bounds.bottom,
));
}
} else {
newSubScreens.add(screen);
}
}
subScreens = newSubScreens;
}
return subScreens;
}