Icon class Null safety
A graphical icon widget drawn with a glyph from a font described in an IconData such as material's predefined IconDatas in Icons.
Icons are not interactive. For an interactive icon, consider material's IconButton.
There must be an ambient Directionality widget when using Icon. Typically this is introduced automatically by the WidgetsApp or MaterialApp.
This widget assumes that the rendered icon is squared. Non-squared icons may render incorrectly.
This example shows how to create a Row of Icons in different colors and
sizes. The first Icon uses a semanticLabel to announce in accessibility
modes like TalkBack and VoiceOver.
Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: const <Widget>[
Icon(
Icons.favorite,
color: Colors.pink,
size: 24.0,
semanticLabel: 'Text to announce in accessibility modes',
),
Icon(
Icons.audiotrack,
color: Colors.green,
size: 30.0,
),
Icon(
Icons.beach_access,
color: Colors.blue,
size: 36.0,
),
],
)
See also:
- IconButton, for interactive icons.
- Icons, for the list of available Material Icons for use with this class.
- IconTheme, which provides ambient configuration for icons.
- ImageIcon, for showing icons from AssetImages or other ImageProviders.
- Inheritance
Constructors
Properties
- color → Color?
-
The color to use when drawing the icon.
final
- fill → double?
-
The fill for drawing the icon.
final
- grade → double?
-
The grade (granular stroke weight) for drawing the icon.
final
- hashCode → int
- The hash code for this object.
- icon → IconData?
-
The icon to display. The available icons are described in Icons.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- opticalSize → double?
-
The optical size for drawing the icon.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- semanticLabel → String?
-
Semantic label for the icon.
final
-
shadows
→ List<
Shadow> ? -
A list of
Shadow
s that will be painted underneath the icon.final - size → double?
-
The size of the icon in logical pixels.
final
- textDirection → TextDirection?
-
The text direction to use for rendering the icon.
final
- weight → double?
-
The stroke weight for drawing the icon.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.protected">@protectedinherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
nonVirtual">@nonVirtualinherited