RawGestureDetector class Null safety
A widget that detects gestures described by the given gesture factories.
For common gestures, use a GestureRecognizer. RawGestureDetector is useful primarily when developing your own gesture recognizers.
Configuring the gesture recognizers requires a carefully constructed map, as described in gestures and as shown in the example below.
This example shows how to hook up a TapGestureRecognizer. It assumes that
the code is being used inside a State object with a 
    _last field that is
then displayed as the child of the gesture detector.
RawGestureDetector(
  gestures: <Type, GestureRecognizerFactory>{
    TapGestureRecognizer: GestureRecognizerFactoryWithHandlers<TapGestureRecognizer>(
      () => TapGestureRecognizer(),
      (TapGestureRecognizer instance) {
        instance
          ..onTapDown = (TapDownDetails details) { setState(() { _last = 'down'; }); }
          ..onTapUp = (TapUpDetails details) { setState(() { _last = 'up'; }); }
          ..onTap = () { setState(() { _last = 'tap'; }); }
          ..onTapCancel = () { setState(() { _last = 'cancel'; }); };
      },
    ),
  },
  child: Container(width: 300.0, height: 300.0, color: Colors.yellow, child: Text(_last)),
)See also:
- GestureDetector, a less flexible but much simpler widget that does the same thing.
- Listener, a widget that reports raw pointer events.
- GestureRecognizer, the class that you extend to create a custom gesture recognizer.
- Inheritance
- 
    - Object
- DiagnosticableTree
- Widget
- StatefulWidget
- RawGestureDetector
 
Constructors
- 
          RawGestureDetector({Key? key, Widget? child, Map<Type, GestureRecognizerFactory< gestures = const <Type, GestureRecognizerFactory>{}, HitTestBehavior? behavior, bool excludeFromSemantics = false, SemanticsGestureDelegate? semantics})GestureRecognizer> >
- 
          Creates a widget that detects gestures.
            const
Properties
- behavior → HitTestBehavior?
- 
  How this gesture detector should behave during hit testing.
  final
- child → Widget?
- 
  The widget below this widget in the tree.
  final
- excludeFromSemantics → bool
- 
  Whether to exclude these gestures from the semantics tree. For
example, the long-press gesture for showing a tooltip is
excluded because the tooltip itself is included in the semantics
tree directly and so having a gesture to show it would result in
duplication of information.
  final
- 
  gestures
  → Map<Type, GestureRecognizerFactory< GestureRecognizer> >
- 
  The gestures that this widget will attempt to recognize.
  final
- hashCode → int
- The hash code for this object.
- key → Key?
- 
  Controls how one widget replaces another widget in the tree.
  finalinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  read-onlyinherited
- semantics → SemanticsGestureDelegate?
- 
  Describes the semantics notations that should be added to the underlying
render object RenderSemanticsGestureHandler.
  final
Methods
- 
  createElement() → StatefulElement 
- 
  Creates a StatefulElement to manage this widget's location in the tree.
  inherited
- 
  createState() → RawGestureDetectorState 
- 
  Creates the mutable state for this widget at a given location in the tree.
  override
- 
  debugDescribeChildren() → List< DiagnosticsNode> 
- 
  Returns a list of DiagnosticsNodeobjects describing this node's children.protected">@protectedinherited
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a non-existent method or property is accessed.
  inherited
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a string representation of this node and its descendants.
  inherited
- 
  toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String 
- 
  Returns a one-line detailed description of the object.
  inherited
- 
  toStringShort() → String 
- 
  A short, textual description of this widget.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  nonVirtual">@nonVirtualinherited