ReorderableListState class Null safety
The state for a list that allows the user to interactively reorder the list items.
An app that needs to start a new item drag or cancel an existing one can refer to the ReorderableList's state with a global key:
GlobalKey<ReorderableListState> listKey = GlobalKey<ReorderableListState>();
...
ReorderableList(key: listKey, ...);
...
listKey.currentState.cancelReorder();
- Inheritance
- 
    - Object
- State<ReorderableList> 
- ReorderableListState
 
Constructors
Properties
- context → BuildContext
- 
  The location in the tree where this widget builds.
  read-onlyinherited
- hashCode → int
- 
  The hash code for this object.
  read-onlyinherited
- mounted → bool
- 
  Whether this State object is currently in a tree.
  read-onlyinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  read-onlyinherited
- widget → ReorderableList
- 
  The current configuration.
  read-onlyinherited
Methods
- 
  activate() → void 
- Called when this object is reinserted into the tree after having been removed via deactivate.
- 
  build(BuildContext context) → Widget 
- 
  Describes the part of the user interface represented by this widget.
  override
- 
  cancelReorder() → void 
- Cancel any item drag in progress.
- 
  deactivate() → void 
- Called when this object is removed from the tree.
- 
  debugFillProperties(DiagnosticPropertiesBuilder properties) → void 
- 
  Add additional properties associated with the node.
  inherited
- 
  didChangeDependencies() → void 
- Called when a dependency of this State object changes.
- 
  didUpdateWidget(covariant ReorderableList oldWidget) → void 
- Called whenever the widget configuration changes.
- 
  dispose() → void 
- Called when this object is removed from the tree permanently.
- 
  initState() → void 
- Called when this object is inserted into the tree.
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a non-existent method or property is accessed.
  inherited
- 
  reassemble() → void 
- Called whenever the application is reassembled during debugging, for example during hot reload.
- 
  setState(VoidCallback fn) → void 
- 
  Notify the framework that the internal state of this object has changed.
  protected">@protectedinherited
- 
  startItemDragReorder({required int index, required PointerDownEvent event, required MultiDragGestureRecognizer recognizer}) → void 
- 
  Initiate the dragging of the item at indexthat was started with the pointer downevent.
- 
  toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode 
- 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
- 
  toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String 
- 
  A string representation of this object.
  inherited
- 
  toStringShort() → String 
- 
  A brief description of this object, usually just the runtimeType and the
hashCode.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited