ShaderMask class Null safety
A widget that applies a mask generated by a Shader to its child.
For example, ShaderMask can be used to gradually fade out the edge of a child by using a ui.Gradient.linear mask.
This example makes the text look like it is on fire:
ShaderMask(
shaderCallback: (Rect bounds) {
return RadialGradient(
center: Alignment.topLeft,
radius: 1.0,
colors: <Color>[Colors.yellow, Colors.deepOrange.shade900],
tileMode: TileMode.mirror,
).createShader(bounds);
},
child: const Text('I’m burning the memories'),
)
See also:
- Opacity, which can apply a uniform alpha effect to its child.
- CustomPaint, which lets you draw directly on the canvas.
- DecoratedBox, for another approach at decorating child widgets.
- BackdropFilter, which applies an image filter to the background.
- Inheritance
Constructors
- ShaderMask({Key? key, required ShaderCallback shaderCallback, BlendMode blendMode = BlendMode.modulate, Widget? child})
-
Creates a widget that applies a mask generated by a Shader to its child.
const
Properties
- blendMode → BlendMode
-
The BlendMode to use when applying the shader to the child.
final
- child → Widget?
-
The widget below this widget in the tree.
finalinherited
- hashCode → int
- The hash code for this object.
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- shaderCallback → ShaderCallback
-
Called to create the dart:ui.Shader that generates the mask.
final
Methods
-
createElement(
) → SingleChildRenderObjectElement -
RenderObjectWidgets always inflate to a RenderObjectElement subclass.
inherited
-
createRenderObject(
BuildContext context) → RenderShaderMask -
Creates an instance of the RenderObject class that this
RenderObjectWidget represents, using the configuration described by this
RenderObjectWidget.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.protected">@protectedinherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didUnmountRenderObject(
covariant RenderObject renderObject) → void -
A render object previously associated with this widget has been removed
from the tree. The given RenderObject will be of the same type as
returned by this object's createRenderObject.
protected">@protectedinherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateRenderObject(
BuildContext context, covariant RenderShaderMask renderObject) → void -
Copies the configuration described by this RenderObjectWidget to the
given RenderObject, which will be of the same type as returned by this
object's createRenderObject.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
nonVirtual">@nonVirtualinherited